uGASP v1.0.0 launched
uGASP v1.0.0 launched
OW2 GASP project's team releases uGASP v1.0.0 middleware dedicated to multiplayer ubiquitous games (MUGs). uGASP is an OSGi component oriented middleware based on iPOJO OSGi bundles dynamic management layer.
MUGs are often named as Augmented-Reality, Pervasive or Mixed-Reality games. That kind of games superposes a virtual world on top of real world. This mix enables the players to interact at both real and virtual layers. For example a player can move around the real world, and his location can be retrieved by the game system thanks to GPS (dynamic location) or RFID tags deployment over the game zone (sporadic location).
We have created a MUG named SoundPark in collaboration with McGill University of Montreal, Canada QC. It is based on our middleware and uses our MooDS mobile optimized communication protocol. You can see a SoundPark demonstration video on the GASP project website: http://gasp.ow2.org
Cedric Thomas
Patrick Starck
Mark Weitzel
Alexandre Zapolsky
Round Table1
Gianfranco Boccalon
Thomas Mortagne
Serge Lacourte
Florent Garin
Frederic Aatz
Alfonso Castro
Jamie Marshall
Bernard Boltz
Alexandre Lefebvre
Thomas Debru
Denis Caromel
Daniel Stern
Bruno Dillenseger
Jean-Christophe Vuillot
Jeanne Le Garrec
Sylvain Baubeau
Jean-Marc Menaud
Fabien Hermenier
Christophe Hamerling
Patrick Petit
Marius Preda
Frederic Dang Tran
Pawel Rubach
Eric Debeau
Alban Richard
Andrea Manieri
Ali Ataya
Round Table2
Rani Halimi
Nicolas Aube
Marc Triboulet
Jim Walker
Monica Franceschini
Cedric Carbone
John Mertic
Marc Dutoo
Clement Oudot
Christophe Hamerling
Alexis Portmann
Goulven Le Jeune
Gerard Dupont
Alexandre Lefebvre
Guillaume Sauthier
Clement Escoffier
Christophe Hamerling
Guillaume Sauthier
Williams Lamar
Philippe Bolac
Meng Li
Gabriele Giammatteo
Daniele Gagliardi
Marc Lacoste
Pierre Chatel
Gaurav Parakh
Michel Catan
Cedric Thomas
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